Clay in. Cinema out.
The same shot, twice: the clay scene exactly as staged in ClayStage, and the finished render it became. Drag the divider.
Pedestal set with brass ring: staged in clay, rendered photoreal
Professional 3D, made simple.
ClayStage makes professional 3D simple enough for anyone, and powerful enough for pros. Stage a scene in clay, render it photoreal, animate it without a single keyframe, pose and style characters, and ship video and product shots. No Blender, no render farm, no 3D experience required.
One canvas, four simple moves: from a rough clay scene to a finished clip, character shot, or product render. No exporting, no round-trips, no render queue, and nothing to learn first.
Drag simple shapes onto a clean stage, then light it, frame it and lock your aspect. Want a person in the shot? Drop in a character, pose the mannequin and add clothing. If you can move furniture in a room, you can do this. No CAD, no node soup.
One click turns the clay into a finished, photoreal frame, with your composition, materials, lighting and depth respected. Studio-grade product shots and scenes, in generation time, not render time.
Set a Min and a Max, pick a feel, and AutoDrive animates it: spin a product on a turntable or move your character through a pose. Full control over the motion, no timeline to babysit.
Hand your hero frame to the video model and get a finished clip back: a product spin, a character turntable, a branded moment. Download it, post it, done. Minutes from stage to ship.
Animation anyone can drive, and pros can push. No wall of dots on a timeline. Give a property a Min and a Max, a range, and a feel; AutoDrive does the rest. Spin a product, orbit a scene, or move a character through a pose without touching a keyframe.
Built by 3D artists, but made for everyone: brands, creators, marketers, product and e-commerce teams. Whether it's your first scene or your thousandth, nothing stands between you and the shot.
The same shot, twice: the clay scene exactly as staged in ClayStage, and the finished render it became. Drag the divider.
Pedestal set with brass ring: staged in clay, rendered photoreal
Connect your Claude to ClayStage over MCP and build your scene by chat: backdrops, props, materials, lights, characters and animation, then render, all on your plan. Safe by design: a fixed tool allowlist that runs as you.
MCP · Preview · Creator and up Connect to ClaudeTweak the stage, regenerate, compare. No render farm, no overnight wait: the next version is minutes away, every time, so you can try ten looks before lunch.
SpeedPass your hero render in as a first frame and get an AI video back: a product spin, a character turntable, a branded moment. No exporting to another tool to finish the clip.
VideoUpload a character sheet, drop it onto a 3D mannequin, pose it, then add clothing and styling. Bring your own custom assets too: models, characters, clothing and poses. Render it in product shots, modeling scenes, branded visuals or spinning turntables. No rigging, no 3D skills.
CharactersA lot of people, artists especially, are wary of AI making the creative calls for them. ClayStage doesn't. You build the scene in clay, set the camera, light it, frame the shot; every decision is yours. The only thing we replaced is the render: instead of waiting hours on a render farm, you generate the photoreal frame in minutes. Move fast for stakeholders, or just play, without handing your craft to a black box.
Composition, camera, lighting, materials, motion, all staged by hand on a real 3D canvas. The AI never picks the shot; it renders the one you built.
YoursNo render farm, no overnight queue, no $5k workstation. Stage it, then generate the photoreal frame in minutes: the one part actually worth automating.
Generate, don't renderPitch a stakeholder, lock a look, or experiment freely, with full control of the creative and output that's genuinely yours, not a black box's guess.
For the roomTraditional 3D is a waiting game: months to master the software, hours in a render queue before you see a frame. ClayStage compresses all of it: you're building scenes the same day, and the render lands while the idea is still hot.
Clay in, cinema out: product shots, character scenes, animation and video, all from the same simple stage.
Start free on the full clay staging canvas: stage, light and render to image, no card. Unlock animation, characters and AI video on Creator. When you're hooked, pick a plan that fits how hard you push it. Cancel anytime.
What a credit gets you: photoreal image = 1 credit (native 4K = 2 · premium models = 2–3) · AI video = priced per second by model & resolution (audio where supported), shown in the in-app estimate before you render · Render Animation from 22 (5s) on Aleph 2 · 4K upscale = 2. Out of credits? Top-up packs are $39 for 100 credits, anytime. No plan change.
Bigger team or enterprise rollout? Talk to us. No card needed to start free.
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Stage it in clay, render it photoreal, animate it without a keyframe, pose a character, ship the video. No 3D experience, no card: your first scene is a few clicks away.